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Showing posts from 2017

In Memoriam: Piper Bennett

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This is a post about a dog who, were she a human, would be rolling her eyes at me right about now. Ever since our friendly local game store shut down a few years back, my Friday night tabletop group has been meeting at the home of our oldest and youngest members.  This means that we have been greeted at the door by the ever-cheerful and rather loud Canine Welcome Chorus as their collection of domestic canine companions have always been swift to share the traditional songs of their people.  Of these, the loudest voice belonged to Piper, the lone female in the troupe. In spite of her somewhat intimidating size, which cannot be helped when you are a Saint Bernard and German Shepherd mix, and a bark that could rattle the neighbors' windows, Piper was a big softy.  Just a big bundle of happy, friendly, playful doggy goodness who was always eager for a headskritch or a belly rub, at least once she got the impulse to greet you vocally out of her system.  She was always ...

Flynn Rider? Whozzat?

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Blades in the Dark has landed!  In PDF mode, at least--the hardcopy stage should be happening in April, if the schedule holds up.  Now that I've had about a week to read and digest the changes and apply them to Koneko House Blend, I can honestly say that I'm quite pleased with the adjustments made, particularly in the way that the initial relationships to other factions are set up. Now to see how this changes all those lovely, lovely hacks and additional playsets that are in the pipeline!  Also gotta budget the Floofy One's alter egos through Hero Forge, even though Blades is not the sort of tabletop RPG that needs a scale map and minis to go with it. With this outfit on her garment grid, she can set up a score to snatch her own dang tiaras whenever she likes...engagement roll permitting.  That oughta keep her somewhat distracted.  Not that Darryl counts as one of the Stabbington brothers...

You Can Tell Mister Harry I'm Nearly There...

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Blades in the Dark is coming.  Coming soon.   Sooooooooooooon .  Like, tomorrow soon.  As in the backerkit is like unto to launch while I am stuck and work and unable to do much about it until I return home.  I admit that this is a good thing, because if I could get to it at work, I might not do anything else for a bit but read and chuckle maniacally. So I'm off to re-watch a few good heist movies (Ocean's Eleven, Snatch, Lock Stock and Two Smoking Barrels) for the one-liners.  And maybe that new BBC show that's just about perfect for this. Anyway, this means that the Koneko House Blend game (my, uhm, all-catgirl version) will be going through some officially mandated adjustments, particularly where Tier and Hold are concerned.  Since we've only just gotten started, and haven't done much more that char-and-crew-gen and set the opening scene with ol' Bazzer* and his sales pitch, it won't be too much of an imposition.  I hope. So if you see...

Pretty Dress! Tiara! Miauw!

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As is my wont, I'm fooling around on the Hero Forge website trying out more possible builds for future use and abuse (finances permitting).  I admit that I have more fun doodling than finalizing, but that's what the Hero Forge engine is for!  And yes, I'm indulging in my own little tribute to our resident Bast worshiper.  One of Ed's games is a Weird West shoot-em-up and since everything's better when done by equal-opportunity butt-kicking catgirls... "Hey, Pops!" I pause in my typing.  The voice is familiar, high-pitched, possibly young... "Down here!" I look down.  Katana is sitting beside me, glaring up at me and looking very much as if any second now she is going to put the smackdown on my toes.  If she weren't so darn cute, I'd be scared for my toes.  Oh, wait.  Given how she likes to pounce on anything that moves, I should be!  To make sure she has my full attention, she bats at my instep.  "How come you neve...

Well, Nuts.

It is with some regret that I must share the news that a brief discussion with Mr. Roby has left me enlightened as to the fate of Renegade Jennys and Boilerplate Jacks.  Specifically, it ain't happenin'.  The current beta-test version, sans art, is all there is ever likely to be.  This is unfortunate, especially since the other game I was gleefully awaiting for my Cub (Far West) is looking more and more like a mirage. It is my profound hope that at some point in the future, perhaps a successful crowdfunding campaign might be in the works so that this particular take on steampunk is allowed to see the light of day.  I'd try to organize this myself, but I have all the business sense of a pithed frog.