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7th Sea...Second Edition, First Impressions

Certes, I am remiss!  Grand Master Wick's newest contribution may be found through the following link: http://drivethrurpg.com/product/185462/7th-Sea-Core-Rulebook-Second-Edition And now, for a few notes and observations (with the customary caveat that your furlongs per fortnight will vary).  As usual, I'm trying to avoid too many spoilers in the process. 1.  This edition is less crunchy and more 'narrativist' than the previous edition.  Personally, I kind of like the new mechanics, as they will be somewhat easier to teach to my Cub.  (If she can handle cribbage, she can handle this!)  Character generation is much simpler and faster, and odds are you'll have something in the ballpark of what you want to do without having to compromise too badly (unless what you want is something decidedly off-genre and odd).  Villains are much simpler to stat and bring into play.  Ships are more abstracted than 1st Ed but no less dramatic.  Improvement ...

Back to the Drawing Board: By Savvy and Steel!

As you can see, the piratical project is kind of sort of a little teensy bit stalled...but since I have a semipermanent jones for swashbuckling, it's difficult for me to stay in withdrawal.  At the moment, thanks to the 7th Sea Second Edition kickstarter, I have all the first edition PDFs on my hard drive which of course puts me in mind of By Savvy and Steel!  Being, as I am, more of a musketeer than a pirate at heart, it's time to grab Ed's answer to Dumas and go to town.  So, at the risk of copypasta out of the rules, here's how I build my new alter ego. Your character is a Star ...always a Star, unless you're playing a one-off skirmish game instead.  This gives a few automatic abilities, which basically boil down to their having a bit of script immunity and more free will in the face of stress (ie for some Reaction Tests).  These are: Star Power Larger Than Life Cheating Death Free Will Choose his Reputation .  This ranges from a maximum...

A Few Notes

No Thank You Evil My deluxe copy of No Thank You, Evil! arrived Monday evening.  Tomorrow we're going to give this baby a proper try-out under fire now that we've all the bells and whistles to go with it.  One of her cousins, who is a terrifically talented budding artist, has been asked to draw my Cub's character for her as well if and when we can ever get together and get the kids around a table for about an hour so Unca Harry can show 'em how this works.  Better yet, she's got a couple of friends who may well be willing to join in! Spaaaaace Opera Alas, the Black Box Traveler game hit a snag and so my space opera jones is roaring back in full force at about the same time I'm hoping to free up time to playtest another fine historical hack of Apocalypse World by the clever, talented, and patient D. Pignedoli, whose City of Judas I also tested. Can't tell you what this one's about just yet, but it's pretty awesome.  Like Wield, though, it's ...

I say, old chap...

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Plot Bunny Number 5013a

Too many games, too many ideas, too few players, not nearly enough time. (ahem) While my aforementioned jones for Uncharted Worlds is likely to be getting satisfied by a certain black-box game of Traveler, I still have plot bunnies that sink their nasty, sharp, pointy fangs into my sensorium and refuse to turn loose.  Here is today's entry, which is the official posting of something that's been running amok like an over-caffeinated anthropomorphic little Raccoon kid with a super-soaker and easily embarrassed older siblings. An all-catgirl reskin of something Firefly-ish with a dash of Flash Gordon and Barsoom...as written by Rumiko Takahashi and directed by Nabeshin and Ralph Bakshi. Blasters, cutlasses, battle-bikinis, and a hint of fanservice along with incredible special effects and the occasional planet being destroyed by accident. Yes, this is probably sillier than most UW games would be.  That's how I roll.

Crossovers for Fun and Profit!

As some of the folks with whom I correspond on certain online gaming forums are only too well aware, I have a major jones for trying out Uncharted Worlds.  However, I'm also fond of certain OSR material, so when someone I shan't name (to protect his reputation) posted an ad for an old black-box Traveler game, I jumped at the chance. It's been a very, very long time since I had any chance to put my copy of Trav to any use, so I hauled it out and started rolling dice, and as often happens found more inspiration than I expected!  So for your amusement, I present two versions of Dame Lieutenant Commander Marguerite Francesca Krakeni . There are two versions because along with my tendencies toward low plagiarism (see previous posts), I also tend to recycle character concepts that I find enjoyable and interesting.  At the moment, only the Traveler version is going to be in play. TRAVELER STATS 4873BB  Age 34  4 Terms  45000Cr (before equipment pur...

The Star Wars World Game I'm Not Currently Running

"The following is a true story. The events described took place on Tatooine, in and around Mos Eisley in the year (redacted). At the request of the survivors, the names have been changed.  Out of respect for the deceased, everything else has been told exactly as it occurred." ...because Fargo, Fiasco, Apocalypse World, and Star Wars are like sodium, bleach, ammonia, and dihydrate monoxide...mix very carefully ...